Sebastian Gothe
Sebastian Gothe
3D Environment Artist
Hanover, Germany

Senior Environment & Level Artist with 5+ Years in Game Development. Currently Working on Warhammer 40,000: Dawn of War IV at KING Art Games

Skills

Environment Art3D ModelingTexturingLighting

Software proficiency

Unity
Unity
Maya
Maya
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Blender
Blender

Productions

    • Video Game
      Warhammer 40,000: Dawn of War IV
    • Year
      2026
    • Role
      Senior Environment Artist
    • Company
      KING Art Games
    • Video Game
      Iron Harvest - Operation Eagle
    • Year
      2022
    • Role
      Environment Artist
    • Company
      KING Art Games
    • Video Game
      Iron Harvest
    • Year
      2020
    • Role
      Environment Artist
    • Company
      KING Art Games

Experience

  • Senior Environment Artist at KING Art Games
    Bremen, DE
    October 2019 - Present

    Worked on award-winning titles including the RTS Iron Harvest and, more recently, Warhammer 40,000: Dawn of War IV. My responsibilities covered the entire environment art pipeline. From defining the visual style to modeling, texturing, and dressing levels as well as cinematic cutscenes. I also created promotional materials such as high-quality screenshots and in-game videos to support marketing campaigns.

  • 3D Art Intern at KING Art Games
    Bremen, Germany
    September 2017 - March 2018

  • Game Art Student at University of Applied Sciences and Arts
    Hanover, DE
    September 2014 - September 2020

    Academic background in Media Design with a strong focus on 3D content creation for animation and games. Studied at the University of Applied Arts in Hanover, where I developed expertise in digital design, storytelling, and creative production workflows